Commit Graph

10 Commits

Author SHA1 Message Date
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b58f4412f2 Fixed enemy ai bugs 2026-01-29 06:20:48 -07:00
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4392367ef6 Consolodated jump logic 2026-01-28 13:15:32 -07:00
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6a00e320b3 Optimized enemy code 2026-01-28 12:56:43 -07:00
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88ecd78c4e Enemy is consious of relative player location 2026-01-27 20:47:30 -07:00
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47a1e88b5f optimized enemy code 2026-01-27 09:58:47 -07:00
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4ca341f416 Added 2 new enemy movement sets including jumping 2026-01-27 09:22:14 -07:00
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0506824cf1 Got most basic enemy movement working 2026-01-27 08:26:35 -07:00
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318397ee29 TileMapLayer collisions with area2d sucessfull 2026-01-26 13:15:45 -07:00
Jojackman1
f647f5ed08 Optimised code 2026-01-25 17:37:56 -07:00
Jojackman1
d806c69fb0 Fixed critical oversight in timer management and implimented global timer system 2026-01-24 19:21:26 -07:00