Files
fracturepoint/.FROMOLDPROJECTPLEASEORGANISETHESEORDELETE/Prefabs/Enemies/Ground/Grunt.prefab
2026-01-21 10:56:26 -07:00

530 lines
15 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1400305195391580067
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2575199903960651453}
- component: {fileID: 5272157044718591887}
m_Layer: 8
m_Name: PursuingIndicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2575199903960651453
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1400305195391580067}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.03, y: 0.277, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4653736069437302612}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5272157044718591887
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1400305195391580067}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 5506377685889994772, guid: 24a945bb591b85d46a086668cdc2b83b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.9, y: 7.24}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2409496353611164620
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8454574231871276037}
- component: {fileID: 1912237655984808786}
m_Layer: 8
m_Name: ReloadingIndicator
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8454574231871276037
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2409496353611164620}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0138, y: 0.3171, z: 0}
m_LocalScale: {x: 0.016061347, y: 0.016061347, z: 0.032252}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4653736069437302612}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1912237655984808786
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2409496353611164620}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -6567471042999423720, guid: 30223bfebe29fb64ea292a238b57a0d2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 4.34, y: 6.3}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7664934291557331301
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4653736069437302612}
- component: {fileID: 7060850377628929089}
- component: {fileID: 4692181616577016865}
- component: {fileID: 7328863660262469912}
- component: {fileID: 7734655959555699754}
- component: {fileID: 5657513607631290399}
- component: {fileID: 2214791677180422301}
m_Layer: 8
m_Name: Grunt
m_TagString: Attackable
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4653736069437302612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 28.78, y: 18.82, z: 0}
m_LocalScale: {x: 10, y: 10, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8454574231871276037}
- {fileID: 2575199903960651453}
- {fileID: 6290311081158634456}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7060850377628929089
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -3320567796412137602, guid: d46a8fc29160bb5458a94d33b4625a8d, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!50 &4692181616577016865
Rigidbody2D:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDamping: 1
m_AngularDamping: 0.05
m_GravityScale: 1.5
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!58 &7328863660262469912
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: -0.008906773, y: 0.115786694}
m_Radius: 0.12592043
--- !u!114 &7734655959555699754
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 373b52eb9bf8c40f785bb6947a1aee66, type: 3}
m_Name:
m_EditorClassIdentifier: AstarPathfindingProject::Pathfinding.Seeker
version: 1
drawGizmos: 1
detailedGizmos: 1
startEndModifier:
addPoints: 0
exactStartPoint: 3
exactEndPoint: 3
useRaycasting: 0
mask:
serializedVersion: 2
m_Bits: 4294967295
useGraphRaycasting: 0
traversableTags: -1
tagPenalties: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
graphMask:
value: -1
--- !u!114 &5657513607631290399
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1c2fe015b31da6b409479a7d804d4c67, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::MasterEnemyAI
LastKnownPlayerLocation: {fileID: 0}
SuitablePositions: []
AllPositions: []
PatrolPositions: []
TargetingPlayer: 0
CurrentlyReloading: 0
WeaponCurrentMagazineAmmount: 0
NumberOfHitsPerMag: 0
Speed: 1.3
JumpHeight: 1.5
Health: 30
MinumumDistance: 5
PatrolDistance: 15
PlayerDetectionRange: 40
PatrolCooldownReset: 20
JumpCooldownReset: 0.2
FireCooldownReset: 0.1
ReloadCooldownReset: 5
DashSpeed: 40
DashCooldownReset: 4
TeleportCooldownReset: 0.5
HiddenTransparencyAmmount: 0
MaxBatteryCapacity: 0
RechargeTime: 0
AbilityDash: 0
AbilityInvisible: 0
AbilityJump: 1
AbilityTeleport: 0
AbilityReloadAndMove: 0
AbilityMove: 1
AbilityDynamicRelocation: 1
AbilityExplodeOnContact: 0
AbilityExplodeNearPlayer: 0
AbilityExplodeOnDeath: 0
AbilityPlayerESP: 0
EnemyProjectile: {fileID: 0}
EnemyType: GROUND
WeaponType: RANGED
WeaponDamage: 1
WeaponRandomSpread: 7.5
WeaponRange: 15
WeaponProjectileSpeed: 40
WeaponMagazineSize: 20
--- !u!114 &2214791677180422301
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7664934291557331301}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2e26b0770900bcd4dbb716a6d2d58794, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::GroundCheck
isGrounded: 0
--- !u!1 &7992721514657771136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6290311081158634456}
- component: {fileID: 9168483086318057411}
m_Layer: 0
m_Name: Barrel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6290311081158634456
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7992721514657771136}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.071, y: 0.1593, z: -1}
m_LocalScale: {x: 0.00838056, y: 0.00849032, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4653736069437302612}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9168483086318057411
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7992721514657771136}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 8125317153080621384, guid: d1a9b673ab9ef7243981cc45d9fc9b07, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 1
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.44, y: 0.46}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0