Files
2026-01-21 10:56:26 -07:00

19 lines
596 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Designed by Jacob Weedman
//Belongs to "UpdateLevelInformation" GameObject within every single level
//V 0.0.1
public class UpdateLevelInformation : MonoBehaviour
{
public string SectorThisBelongsTo; //Change this in unity
public string LevelThisBelongsTo; //Change this in unity
void Start()
{
GameObject.Find("GameData").GetComponent<GameData>().CurrentSector = SectorThisBelongsTo;
GameObject.Find("GameData").GetComponent<GameData>().CurrentLevel = LevelThisBelongsTo;
}
}