optimized enemy code
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@@ -130,7 +130,8 @@ animations = [{
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size = Vector2(12, 28)
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[node name="Player" type="CharacterBody2D"]
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collision_layer = 2
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collision_layer = 4
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collision_mask = 3
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script = ExtResource("1_b2ifw")
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[node name="AreaDetector" type="Area2D" parent="."]
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