TileMapLayer collisions with area2d sucessfull

This commit is contained in:
=
2026-01-26 13:15:45 -07:00
parent f647f5ed08
commit 318397ee29
3 changed files with 47 additions and 26 deletions

View File

@@ -148,6 +148,7 @@ texture = ExtResource("1_q0x10")
[sub_resource type="TileSet" id="TileSet_q0ben"]
physics_layer_0/collision_layer = 1
physics_layer_0/collision_mask = 0
sources/0 = SubResource("TileSetAtlasSource_e35rp")
[sub_resource type="Animation" id="Animation_owkni"]
@@ -227,7 +228,7 @@ _data = {
[node name="Level1" type="Node2D"]
[node name="PlayArea" type="TileMapLayer" parent="."]
tile_map_data = PackedByteArray("AAD//wAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAACAAAAAAAAAAAAAAADAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAFAAAAAAAAAAAAAAAGAAAAAAAAAAAAAAAHAAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAJAAAAAAAAAAAAAAAKAAAAAAAAAAAAAAAOAAAAAAAAAAAAAAAPAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAD//wEAAAAAAAEAAAAAAAEAAAAAAAEAAAABAAEAAAAAAAEAAAACAAEAAAAAAAEAAAADAAEAAAAAAAEAAAAEAAEAAAAAAAEAAAAFAAEAAAAAAAEAAAAGAAEAAAAAAAEAAAAHAAEAAAAAAAEAAAAIAAEAAAAAAAEAAAAJAAEAAAAAAAEAAAAKAAEAAAAAAAEAAAALAAEAAAAAAAAAAAAMAAEAAAAAAAAAAAANAAEAAAAAAAAAAAAOAAEAAAAAAAEAAAAPAAEAAAAAAAEAAAAQAAEAAAAAAAEAAAARAAEAAAAAAAAAAAA=")
tile_map_data = PackedByteArray("AAD//wAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAACAAAAAAAAAAAAAAADAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAFAAAAAAAAAAAAAAAGAAAAAAAAAAAAAAAHAAAAAAAAAAAAAAAIAAAAAAAAAAAAAAAJAAAAAAAAAAAAAAAKAAAAAAAAAAAAAAD//wEAAAAAAAEAAAAAAAEAAAAAAAEAAAABAAEAAAAAAAEAAAACAAEAAAAAAAEAAAADAAEAAAAAAAEAAAAEAAEAAAAAAAEAAAAFAAEAAAAAAAEAAAAGAAEAAAAAAAEAAAAHAAEAAAAAAAEAAAAIAAEAAAAAAAEAAAAJAAEAAAAAAAEAAAAKAAEAAAAAAAEAAAALAAEAAAAAAAAAAAAMAAEAAAAAAAAAAAANAAEAAAAAAAAAAAAOAAEAAAAAAAAAAAAPAAEAAAAAAAAAAAAQAAEAAAAAAAAAAAARAAEAAAAAAAAAAAASAAEAAAAAAAEAAAASAAAAAAAAAAAAAAATAAAAAAAAAAAAAAAUAAAAAAAAAAAAAAAUAAEAAAAAAAEAAAATAAEAAAAAAAEAAAA=")
tile_set = SubResource("TileSet_q0ben")
[node name="Background" type="TileMapLayer" parent="."]
@@ -239,7 +240,7 @@ tile_set = SubResource("TileSet_q0ben")
[node name="Enemies" type="Node" parent="."]
[node name="IQEnemy" parent="Enemies" instance=ExtResource("8_s63xy")]
position = Vector2(248, -10)
position = Vector2(221, -26)
[node name="StaticThreats" type="Node" parent="."]