Got most basic enemy movement working
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@@ -240,7 +240,7 @@ tile_set = SubResource("TileSet_q0ben")
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[node name="Enemies" type="Node" parent="."]
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[node name="IQEnemy" parent="Enemies" instance=ExtResource("8_s63xy")]
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position = Vector2(221, -26)
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position = Vector2(306, -26)
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[node name="StaticThreats" type="Node" parent="."]
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