Got most basic enemy movement working

This commit is contained in:
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2026-01-27 08:26:35 -07:00
parent 318397ee29
commit 0506824cf1
3 changed files with 50 additions and 48 deletions

View File

@@ -240,7 +240,7 @@ tile_set = SubResource("TileSet_q0ben")
[node name="Enemies" type="Node" parent="."]
[node name="IQEnemy" parent="Enemies" instance=ExtResource("8_s63xy")]
position = Vector2(221, -26)
position = Vector2(306, -26)
[node name="StaticThreats" type="Node" parent="."]