12 lines
213 B
C#
12 lines
213 B
C#
using Godot;
|
|
using System;
|
|
|
|
public partial class UI : Node2D
|
|
{
|
|
|
|
public override void _Process(double delta)
|
|
{
|
|
GlobalPosition = GetTree().Root.GetNode("Camera").GetNode<Node2D>("Camera2D").GlobalPosition;
|
|
}
|
|
}
|