[gd_scene load_steps=10 format=3 uid="uid://dr8qdk10uy0o4"] [ext_resource type="Texture2D" path="res://Assets/Sprites/PlayerWalk.png" id="1_3e2tf"] [ext_resource type="Script" uid="uid://batcpr6rxhyb2" path="res://Assets/Scripts/PlayerScripts/PlayerMover.cs" id="1_b2ifw"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_b2ifw"] size = Vector2(12, 28) [sub_resource type="AtlasTexture" id="AtlasTexture_b2ifw"] atlas = ExtResource("1_3e2tf") region = Rect2(0, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_aee6e"] atlas = ExtResource("1_3e2tf") region = Rect2(16, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_e5q2x"] atlas = ExtResource("1_3e2tf") region = Rect2(32, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_mifcl"] atlas = ExtResource("1_3e2tf") region = Rect2(48, 0, 16, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_2thea"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_b2ifw") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_aee6e") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_e5q2x") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mifcl") }], "loop": true, "name": &"default", "speed": 8.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0ccr5"] size = Vector2(12, 28) [node name="Player" type="CharacterBody2D"] collision_layer = 2 script = ExtResource("1_b2ifw") [node name="AreaDetector" type="Area2D" parent="."] collision_mask = 60 [node name="CollisionShape2D" type="CollisionShape2D" parent="AreaDetector"] position = Vector2(-1, -14) shape = SubResource("RectangleShape2D_b2ifw") [node name="WalkingAnimation" type="AnimatedSprite2D" parent="."] position = Vector2(0, -16) sprite_frames = SubResource("SpriteFrames_2thea") frame_progress = 0.24983363 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-1, -14) shape = SubResource("RectangleShape2D_0ccr5")