Fixed merge errors
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@@ -3,7 +3,7 @@ using System;
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using System.Collections.Generic;
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// Instantiate this scene and send all data to SetupDailogue()
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// arg contains the speaker, speaker icon, and the sentance for example "Sign|GruntCalm|This is a test."
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// arg contains the speaker and the sentance for example "Sign|This is a test."
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public partial class Dialogue : Node2D
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{
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