Fixed small visual bugs

This commit is contained in:
weedmjac000
2026-01-21 10:56:26 -07:00
parent fc5efd89bf
commit 649345ec01
814 changed files with 1649 additions and 8 deletions

View File

@@ -0,0 +1,42 @@
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenuScript : MonoBehaviour
{
public SpriteRenderer spriteRenderer;
public float targetAlpha = 0.0f;
public float alphaSpeed = 0.07f;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
spriteRenderer.color = new Color (1.0f, 1.0f, 1.0f, 0.0f);
}
// Update is called once per frame
void FixedUpdate()
{
// update
float newColorAlpha = spriteRenderer.color.a + (targetAlpha - spriteRenderer.color.a) * alphaSpeed;
spriteRenderer.color = new Color(1.0f, 1.0f, 1.0f, newColorAlpha);
}
void OnMouseOver()
{
targetAlpha = 1;
}
void OnMouseExit()
{
targetAlpha = 0;
}
void OnMouseDown()
{
SceneManager.LoadScene("LevelSelection");
}
}